We have some special technology components for our connections during the Global Underscore 2016. Isabel Valverde will be working with us to make it happen!
Isabel will be hosting a virtual Global Underscore satellite through Second Life, a multi-user virtual environment. Isabel will also help you post live streaming on the Global Underscore Blog.
We will also be posting Harvest on the blog.
OPTIONS FOR PARTICIPATING IN THE TECHNOLOGY COMPONENTS of the
1) Share material from your regular Harvest circle:
Send your Harvest-text and/or a small selection of photos or a short video from your Global Underscore experience- to firstname.lastname@example.org for the Global Underscore blogspot. Nancy Hughes and Brandin Steffensen will be adding your harvest directly on the blog.
2) Local real-time Harvest:
Have a computer somewhere in the space with a Word document open (or sheets of paper) for people to write (or draw) during the Underscore. This can be harvested afterward on the blog. (See #1.)
3) Live streaming video:This is live video streaming from any/every site that can manage it, collected for real-time viewing on http://globalunderscore.
For this option, your site will need:
1. Two laptops (one to send and one to receive)
2. A webcam (the camera in the computer that’s used for skyping is enough, or you can
input from a separate camera. Webcams are simpler and recommended.)
3. High-speed internet access (not a dial-up modem)
4. Someone capable of setting it up and testing it prior to the date of the Global
For detailed instructions click This Link
What will happen:
You will establish a free individual video broadcast channel (on the ustream platform: www.ustream.tv/about or bambuser.com) that will be gathered together with other Global Underscore video streams by Isabel.
***To simply view video streams without doing your own stream, visit: the Global Underscore Blogspot
For Global Underscore 2016, Portuguese dancer/researcher Isabel Valverde will facilitate a Global Underscore satellite in Second Life, a multi-user 3D virtual environment. Senses Places project will be the virtual host for this Global Underscore site, Odyssey Contemporary and Performance Simulator at Second Life.
SL URL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
There will be a Ustream channel streaming the Second Life Global Underscore site at Odyssey Contemporary and Performance Simulator at Second Life. That stream will be embedded on Odyssey Contemporary Art and Performance Simulator SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
For detailed instructions on joining the Global Underscore satellite in Second Life click This Link
Global Underscore 2016 Coordinators (UnderscoreNYC: Brandin Steffensen and Nancy Hughes ) along with Nancy Stark Smith, Patrick Crowley, and Isabel Valverde
4.1. Have a computer with good graphics and internet connection. Note that Mac stopped supporting video on SL.
4.2. Create an account and choose an avatar (free) @ http://secondlife.com/
4.3. Download and install Second Life (free) @ http://secondlife.com/ Please check the technical requirements.
4.4. Open the Second Life application and Go to the SL Underscore Satellite site at Senses Places space: SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
(You can also go to any other location at your choice, or simply login without choosing a place. You will be teleported to a welcome site where ava
4.5. Get accustomed to the interface: the avatar and the 3d environment. It is not difficult, but it will require more or less practice, depending on your computer interface and videogame skills and literacy.
Examples: a) learn to use the arrow keys to move the avatar in space, b) learn to use the chat window, voice, or animations to communicate, c) learn about the menus and Inventory, d) learn how to edit the avatar appearance, e) camera operation, f) learn to intera
In principle, this will enable you to observe, interact, and improvise at the site with other avatars and video stream images of other GU sites projected on to screens/browser windows.
4.6. At the VGU site we will share animations for your avatar to improvise with. You can play with then, including changing, accumulating, looping, and move your avatar in space while animated. The ideal is that you can put it to dance so you can dance also with the moving entities. Additionally, we share a webcam interface (from Senses Places) that allows your movement to interact with the ava
4.7. If you are at one GU site streaming a channel, you will be able to see it there along with other streams. You will only have to copy paste your site’s channel URL link onto one of the screens available at the site as server windows.
4.8. Watch, experiment, improvise!